Nishidh Singh
Available for Hire
Software Engineer
About Me.

Hey, I'm Nihit, a full stack developer. Primarily using JavaScript and its frameworks.I love to contribute and building things with people.(Not just an engineer). I'm currently working with Next.js, Django, Express, and TypeScript.

I'm flexible and adaptable with my tech stack, and I'm always looking for new challenges to push myself to learn new things.

I love contributing to open-source projects and have actively participated in multiple hackathons, where I collaborate, build, and solve real-world problems.

Reach out to me .

I’m currently available for internships, full-time opportunities, and freelance projects. If you’re looking for someone passionate, skilled, and ready to contribute, I’m here to help bring your ideas to life!

Tools & Technologies.
Projects
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Devrel Lab Certification

Running
Live
Github

Devrel Lab Cert is a platform that allows contributors to claim certificates based on their valuable pull request contributions to DevRel Lab's (owned by me) open-source projects. Maintaing and handling pr's are maintained by us. I implemented unique credential IDs and credential URLs for verification. The platform uses the ES256 algorithm for secure authentication, Prisma ORM with PostgreSQL for database management, and Next.js on the client side to enhance performance, SEO, and server-side rendering. Also used Redux RTK for better state management.

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Qubts - Process Cleaner

Building
Live
Github

Qubts is a desktop utility application built with Electron and Next.js, using IPC (Inter-Process Communication) for smooth interaction between processes. It runs in the background to monitor whether the system is up to date, while also scanning for temporary files and browser caches. Acting as a lightweight desktop cleaner, Qubts helps maintain system performance by providing both background monitoring and on-demand cleaning feature. Handling a team with more than 6 members

Open Source Contributions.
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FeatherIcons.com

Running
Live
Github

Worked on fixing animation glitches and pointer movement issues during search in a project with complex motion transitions. Resolved jitter problems and optimized performance using Framer Motion. Built with React, TailwindCSS, and Framer Motion.

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Holes: Martyr of Dirt

Running
Live
Github

Worked on enhances gameplay by automatically clearing small dirt nodes as players walk over them, making movement smoother. It introduces a new clearDirtAroundPlayer() function in diggingFunctions.js and updates input.js to handle player-triggered dirt clearing. The logic is fully integrated with the existing socket system for multiplayer sync.

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